Frequently Asked Questions
Got questions about how sound design, dubbing, or game audio works? Start here.
Animation Sound Design
Explore how sound shapes animated stories and what goes into delivering high-quality audio for children’s media and motion graphics.
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Sound design for animation is the creative process of building a world through sound. It involves designing sound effects, ambience, and music that align perfectly with visual cues— bringing animated scenes to life. Whether it's for cartoons or 2D/3D animation, sound design enhances emotional impact and storytelling.
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I use frame-accurate syncing techniques and timecode tools to match sound to movement. This includes syncing voices, Foley, and effects to ensure every action and lip movement feels natural in animated content.
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Great sound in kids' animation is all about clarity, charm, and rhythm. Sound should engage young audiences with bright, expressive tones and clear storytelling cues—balancing fun and focus with precise design.
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I use tools such as Reaper, Pro Tools, and iZotope RX for editing and mixing alongside extensive sound libraries. These tools help us craft broadcast-quality audio tailored for animation studios and children's content creators.
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Yes! I mix and master to international broadcast standards (such as R128 and -23 LUFS) and can deliver in stereo or 5.1 surround formats. My pipeline is optimised for animation producers needing fast, professional-grade delivery.
Voiceover & Dubbing
Understand the difference between VO and dubbing, and how we shape performances for international reach and emotional clarity.
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Voiceover is narration or spoken content not synced to the mouth movements of a character—used in explainers, ads, and documentaries. Dubbing replaces the original dialogue with a localised voice that matches lip movement, which is essential for cartoons, films, and multilingual content.
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ADR (Automated Dialogue Replacement) is the process of re-recording dialogue in a studio setting to replace noisy or low-quality audio. It's commonly used in film, branded content, and localisation to ensure crisp, clear voice performance.
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Yes! I provide end-to-end multilingual dubbing services, including script adaptation, voice casting, studio recording, and sync. Whether for films, animation, or branded content, I ensure your story reaches global audiences naturally.
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I use tools like iZotope RX and Waves to remove background noise, plosives, sibilance, and mouth clicks. Then, I EQ and compress the track for warmth, clarity, and consistency across all platforms.
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I deliver in WAV, MP3, AAF, or OMF formats, depending on your post-production needs. Each file is labelled and organised according to your workflow—ideal for voiceover producers, editors, or localisation teams.
Game Audio & Interactive
Learn how we build responsive audio for gameplay, including FMOD, Wwise, and engine-ready design.
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Game audio is the combination of music, sound effects, and dialogue that responds dynamically to gameplay. It's not just background sound—it's part of the game's mechanics and player experience, especially in indie and immersive titles.
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FMOD and Wwise are audio middleware tools that enable sound designers to build responsive sound systems for games without requiring coding. They integrate easily with Unity or Unreal and are essential for professional interactive audio.
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Interactive audio reacts in real-time—footsteps change on grass or stone, music intensifies during combat, and ambience evolves with your choices. This creates immersion and helps reinforce gameplay cues.
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Absolutely! I can assist with seamless audio integration in Unity and Unreal Engine, using FMOD or Wwise to optimise performance and accurate triggers for sound behaviour across game states.
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Adaptive audio changes based on player actions or context—like dynamic music that shifts in tone or pace. It's driven by middleware logic and allows for non-repetitive, emotionally rich soundtracks.
Audio Post-Production
Find out what goes into a clean final mix — from foley to dialogue editing — and why post makes or breaks a project.
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Audio post-production includes editing dialogue, designing sound effects, adding Foley, mixing music, and final mastering. It transforms raw sound into a polished, platform-ready experience—vital for film, branded content, and documentaries.
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The final mix is the complete audio master, where all elements—dialogue, music, effects—are balanced and leveled to meet technical delivery specs. It ensures your content sounds professional on any platform, from YouTube to Netflix.
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I deliver audio for all major platforms, including YouTube, OTT (such as Netflix and Amazon), broadcast TV, social media, and podcasts. Each has unique specs for loudness and format, which we follow exactly.
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I prioritise clarity using precise EQ, dynamic range control, and spatial panning. Dialogue is always front and centre, while music and effects are shaped to support the storytelling without competing.
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Yes—I specialise in repairing audio using tools like iZotope RX to reduce background noise, remove hums, and smooth volume inconsistencies. This is especially helpful for interviews, field recordings, or low-budget shoots.